A recently penned blog at (Co-working)has conceptual relationships with the futuristic use of game design and game theory for real world and life (Avant Game). Jane Evelyn McGonigal’s articles and academic publications on experimental game design reminds me of the Star Trek Borg and has relationships to a new book Wired for War, where a 19-year old high school drop outperforms Air Force Trained pilots in the manipulation of military robots.
I remember being fascinated with MIT’s Ubiquitous Computing PBS episodes way back when(?) and I longed to be at MIT wearing computers in my shoes, coat, and a heads up display in my glasses. At that time I wanted to do a PhD thesis on designing an uber-development machine where an individual programmer could control multiple computers using all of ones anatomical digits (hand and foot), eye control, thought, and speech modalities. How many simultaneous projects and languages could cognitively be processed in parallel? Could anyone become the ‘Iron Man Pragmatic Programmer’?
The formal relationships between co-working, gaming, ubiquitous computing, and robots and other concepts is alive and evolving.